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Torque X Platformer Starter Kit

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This video shows the GarageGames Torque X Platformer Starter Kit in action. The first part of this video shows the entire level building process in one continuous recording and is sped up about 3x normal speed. The whole level building process took just under 30 minutes. The tool being used is Torque X Game Builder. The second part of the video shows off a little bit of gameplay on the level that was created. This was recorded on Windows, but can be deployed in seconds to a retail XBox 360 console. There is no "behind the scenes" editing that takes place. Every action performed on the level that's used is shown in the first part of the video. All assets seen in this video are included with the starter kit. For more information visit GarageGames.com today!

Channel: Entertainment
Uploaded: March 2, 2007 at 1:43 am
Author: GGEDude

Length: 09:55
Rating: 4.71
Views: 37290

Tags: GarageGames  Kit  Platformer  Starter  TorqueX  XBox  XNA  

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Video Comments

ekuhlkamp (September 16, 2008 at 11:49 am)
Alright, I wasn't going to say anything but why are you fucking idiots responding to a 5 month old comment? And what's with the pissed off remarks? Do you guys work for Torque or something HAVE YOU ACTUALLY USED TORQUE? Have you actually seen how little documentation there is? And wtf? Unreal 3 costs whatever a retail game costs, I'M NOT SAYING 'GET A LICENSE'...
pooeyegg (September 16, 2008 at 4:11 am)
the source code for unreal 3 is about half a million dollars to license, so yeah, thats a great idea for people who want to get into game creation.
1sgtbeta1 (September 12, 2008 at 10:23 pm)
you got told bitch
antonarset (July 26, 2008 at 9:43 pm)
If you are using GM you probably know v.6x are not working on Vista, v. 7 licence is crashing and you will have to spent weeks or more for reactivation. And after few minutes it can crash again and you will have to wait again... stupid yoyogames
munge69 (June 8, 2008 at 2:13 pm)
im trying to think of a way you could be more full of shit.. maybe if you threw a religious justification in there too. maybe then you'd be more full of shit. burn your next few paychecks and tell yourself people deserved your hard work for free cause theyre not really going to use it for anything more than their own amusement, and then open your cumlips. otherwise, shut your fucking mouth.
Peffe01 (April 23, 2008 at 1:02 am)
Actually, new tutorials were written in early 2007, late 2007, and as recent as this month. Not to mention, new documentation has just been provided for TGEA, and more is on the way for the other engines. You *might* be able to make something with Unreal's tools, but you will not have source code access and you will not be able to publish your games.
ekuhlkamp (March 21, 2008 at 3:18 am)
To anyone who is thinking about getting a Torque product: skip it, get Unreal 3, and use their free mod maker. I'm in UOIT's Game Development progam, and let me say, this is the shittiest engine I've ever worked on. The latest tutorial is from 2003 I believe.
Taijiguy108 (February 27, 2008 at 4:52 am)
Stealing is stealing. It's their engine and they don't have to give it away if they don't want to. If a kid wants to learn how to make a game, there's a lot of free software they can go download legally.
dimensionwarped (February 12, 2008 at 10:24 pm)
When people aren't planning to actually release a game with it in the first place, there is no reason that they should have to spend money on it. This engine is released at a monetary cost so that they can accrue some of the monetary gain others get out of it, not so that they can sell it to kids who want to learn a little something about making a game.
mateoarv (January 3, 2008 at 7:45 pm)
wanna make really easy games without programing? try gamemaker by markovermars, i used it like for 2 years and is really easy, to see some examples of game made with gamemaker visit yoyogames.c-o-m and to download the program: yoyogames.c-o-m/gamemaker/ hope this helped =)

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