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procedural

Spore Story - Procedural Animation
hear more about Spore's unique animation technology
 
Uploaded: November 30, 1999 at 12:00 am
Author: Spore
 
Length: 03:19
Rating: 4.93
Views: 91724
 
Tags: EA  Maxis  Spore  Will  Wright  
 
Procedural Features: Solid Edge with Synchronous Technology
This demonstration shows how Procedural Features allow parameterized edits but avoid model regeneration. http://www.plm.automation.siem...
 
Uploaded: November 30, 1999 at 12:00 am
Author: scinadr
 
Length: 02:04
Rating: 5.00
Views: 5994
 
Tags: 3D  aided  CAD  Computer  design  Edge  PLM  Series  Siemens  Software  Solid  Synchronous  Technology  Velocity  with  
 
Semi-Procedural Animation for Character Locomotion
http://runevision.com/multimed... This is a demonstration of my work in progress Locomotion System. The Locomotion System automatically blends keyframed or motion-captured walk and run cycles...
 
Uploaded: November 30, 1999 at 12:00 am
Author: runevision
 
Length: 07:46
Rating: 5.00
Views: 1050
 
Tags: animation  locomotion  procedural  retargetting  terrain  uneven  
 
Procedural Maya Texture (Part 1)
Creating a small Shader in Maya
 
Uploaded: November 30, 1999 at 12:00 am
Author: mserebreny
 
Length: 08:41
Rating: 5.00
Views: 2973
 
Tags: Maya  Procedural  Texture  Tutorial  
 
Rome Reborn 2.0 Interface
This video, narrated by Project Manager Kim Dylla, showcases the new procedural content added to the Rome Reborn model in version 2.0 by the City...
 
Uploaded: November 30, 1999 at 12:00 am
Author: romereborn
 
Length: 04:19
Rating: 5.00
Views: 14951
 
Tags: Archaeology  City  Digital  Engine  Images  Mental  Modeling  Procedural  Reality  Reborn  Rome  Server  Siggraph  
 
Spore City Music Planner from GDC 08
A demonstration of the city music planner from the Spore talk, "Procedural Music in Spore" from the Game Developers Conference 2008.
 
Uploaded: November 30, 1999 at 12:00 am
Author: gamingsteve
 
Length: 02:45
Rating: 4.98
Views: 20035
 
Tags: Music  Procedural  Spore  
 
Locomotion System Demo
http://runevision.com/multimed... This is a demonstration of my Locomotion System for the Unity game engine. The Locomotion System automatically blends keyframed or motion-captured walk and...
 
Uploaded: November 30, 1999 at 12:00 am
Author: runevision
 
Length: 07:49
Rating: 5.00
Views: 1427
 
Tags: animation  locomotion  procedural  retargetting  terrain  uneven  
 
Spore Spaceship Editor from GDC 08
A demonstration of the spaceship editor from the Spore talk, "Procedural Music in Spore" from the Game Developers Conference 2008.
 
Uploaded: November 30, 1999 at 12:00 am
Author: gamingsteve
 
Length: 01:45
Rating: 4.74
Views: 34905
 
Tags: Music  Procedural  Spore  
 
Spore Creature Editor from GDC 08
A demonstration of the creature editor from the Spore talk, "Procedural Music in Spore" from the Game Developers Conference 2008.
 
Uploaded: November 30, 1999 at 12:00 am
Author: gamingsteve
 
Length: 04:16
Rating: 4.63
Views: 40325
 
Tags: Music  Procedural  Spore  
 
CityEngine Demo Reel Nov 2006 (Short Version)
Efficient Creation of Urban Environments through Procedural Techniques. Go 3D! More info: http://www.vision.ethz.ch/pmue...
 
Uploaded: November 30, 1999 at 12:00 am
Author: PascalMueller
 
Length: 01:17
Rating: 5.00
Views: 9410
 
Tags: 3D  Architecture  CityEngine  Computer  Graphics  Modeling  Procedural  Siggraph  
 


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